Sunrise, Florida   |   Full Time

The Animator is responsible for creatively animating characters and other 3D elements for games based on stylistic direction from the project Designer and Lead Artist.  

  • Use independent judgment and creativity to animate 3D content such as non-player characters, vehicles, animals and/or other objects within a game.
  • Use traditional animation techniques to prepare 3D non-player or lower-poly characters and objects for animation including creating character skeletons and paths for objects to follow.

Candidate Qualification:

  • Traditional art skills are preferred.
  • Must possess knowledge of how to prepare characters for animation.
  • Must be able to present a portfolio demonstrating skills in the animation of 3D characters and objects.
  • Must have strong working knowledge of Max, Maya or equivalent 3D software package.
  • An exposure to and an interest in playing many types of video games is preferred.

Candidate Experience:

  • Typically requires a BFA or related field or at least one year of experience as a game or software artist.

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