The Animator is responsible for creatively animating characters and other 3D elements for games based on stylistic direction from the project Designer and Lead Artist.
ESSENTIAL DUTIES AND RESPONSIBILITIES:
QUALIFICATIONS:
EDUCATION AND EXPERIENCE:
Bachelor’s degree in a related field and at least 5 years of experience as an Animator/Technical Animator in the gaming industry or an equivalent combination of education and practical work experience.
Must have experience in Technical Animation for at least 1 AAA PC/Console title.
Must have a passion for games and making games!
Why Ghostpunch Games?
Work Culture
Remote, Hybrid, and On-site policy.
Collaborative, open-minded, creative environment
Teamwork makes the dream work (as true as it is corny!)
Project Scope
Multiple projects available to work on
AAA quality, Genre-spanning, PC/Console/VR
Partnerships/History include
Sony 2K, Activision, Warner Brothers, Gearbox, and more!
Top/Recent projects include
Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!
Learn more about our partnerships and projects here! https://www.ghostpunch.com/
Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.