Programming

Generalist Software Engineer

Sunrise, Florida   |   Full Time


The Generalist Software Engineer is responsible for working in writing and debugging code in multiple systems, including gameplay, physics, graphics, AI, Input, UI, networking, tools, and more!



REPORTING RELATIONSHIPS:

  • Reports vertically to the Technical Director in all quality, administrative, training and logistics matters.  When assigned to a product development team, the Technical Director will empower the Lead Software Engineer to review work produced for quality and technical matters as it relates to that project.

  • When assigned to a product development team, reports horizontally to the assigned project Producer in all project management related activities.

  • The Rendering Engineer is also responsible for providing programming support for other programmers when needed.

  • Meet our team here! https://www.ghostpunch.com/about

 

 

ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Participate in the game programming design process.

  • Maintain regular communication with other game development disciplines (i.e. Art, Design, Audio, and Production) in order to determine how their efforts will affect a game’s programming.

  • Provide technical designs and specifications on all new features.

  • Write and debug game and engine code.

 

 

QUALIFICATIONS:

  • Must have expert knowledge of C/C++.

  • Must have a deep understanding of game code design.

  • Must possess a hands-on knowledge of basic game design and implementation.

  • Must possess a strong desire to write game/engine code.

  • Unreal Engine experience is a plus!



EDUCATION AND EXPERIENCE:

  • Bachelor’s degree in Computer Science or related field and at least 3 years of experience as a Programmer/Software Engineer in the gaming industry or an equivalent combination of education and practical work experience.

  • Must have experience in Programming for at least 1 AAA PC/Console title.

  • Must have a passion for games and making games!



Why Ghostpunch Games?


Work Culture

  • Remote, Hybrid, and On-site policy.

  • Collaborative, open-minded, creative environment

  • Teamwork makes the dream work (as true as it is corny!)


Project Scope

  • Multiple projects available to work on

  • AAA quality, Genre-spanning, PC/Console/VR


Partnerships/History include

  • Sony 2K, Activision, Warner Brothers, Gearbox, and more!


Top/Recent projects include 

  • Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!

  • Learn more about our partnerships and projects here! https://www.ghostpunch.com/



Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

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