Programming

Graphics Engineer (Contract)

Remote   |   Contract


The Graphics Engineer is responsible for developing the “look” of the games. They’ll do this by creating integrated graphics and visual effects systems that are used in AAA quality PC/Console/VR video games.



REPORTING RELATIONSHIPS:

  • Reports vertically to the Technical Director in all quality, administrative, training and logistics matters.  When assigned to a product development team, the Technical Director will empower the Lead Software Engineer to review work produced for quality and technical matters as it relates to that project.

  • When assigned to a product development team, reports horizontally to the assigned project Producer in all project management related activities.

  • The Rendering Engineer is also responsible for providing programming support for other programmers when needed.

  • Meet our team here! https://www.ghostpunch.com/about



ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Architect, implement and maintain Graphics pipelines and features

  • Design, write, debug and refine all graphics code and related features, tools and infrastructure in accordance with overall game design

  • Work with other  rendering/graphics engineers and teams to develop the “look” of the games

  • Additional duties of a similar nature or level of responsibility may be assigned.



QUALIFICATIONS:

  • Contributed extensively to the development of at least one shipped games, on PC/Console/VR

  • Proficient with 3D math including linear algebra (vector math, matrices)

  • Proficient in lighting, fx, post processing, shaders, etc.

  • Demonstrated proficiency in and knowledge of C/C++, data structures, performance, and multi-threaded programming techniques

  • Profile and performance tuning of graphics code



EDUCATION AND EXPERIENCE:

  • Bachelor’s degree in Computer Science or related field and at least 5 years of experience as a Programmer/Software Engineer in the gaming industry or an equivalent combination of education and practical work experience.

  • Must have experience in Graphics Programming for at least 1 AAA PC/Console title.

  • Must have a passion for games and making games!



Why Ghostpunch Games?


Work Culture

  • Remote, Hybrid, and On-site policy.

  • Collaborative, open-minded, creative environment

  • Teamwork makes the dream work (as true as it is corny!)


Project Scope

  • Multiple projects available to work on

  • AAA quality, Genre-spanning, PC/Console/VR


Partnerships/History include

  • Sony 2K, Activision, Warner Brothers, Gearbox, and more!


Top/Recent projects include 

  • Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!

  • Learn more about our partnerships and projects here! https://www.ghostpunch.com/



Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

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