Lead Hard Surface Artist

Work Type: Full Time

Position Details:

We’re looking for a Lead Hard Surface Artist who’s passionate about building extraordinary new experiences that inspire others. Great art makes for great games, so you’ll play a crucial role in bringing our first title to life.


  • Modeling, texturing and engine implementation of vehicles and equipment for a game developed with the Unreal Engine
  • Working with the art team and technical directors to establish best practices for the vehicles and equipment game assets
  • Managing a dedicated project team including establishing deliverables and reviewing assets


  • 5+ years of experience creating video game art
  • Hard surface modeling experience
  • Strong working knowledge of 3DS Max or Maya
  • Strong working knowledge of Photoshop and texture creation for use in PBR shaders
  • A passion for video games, both making them and playing them
  • Solid understanding of authentic vehicle function and operation
  • Experience leading or mentoring other artists
  • Experience reviewing assets
  • Solid understanding of asset optimization techniques/challenges


  • Strong portfolio of vehicles and other hard surface art examples
  • AAA oc/console game development experience


  • Medical, Dental, Vision
  • 401k plan
  • Flexible Spending Account (FSA)
  • PTO and sick days

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